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How to fix GoldenEye 007โ€™s control issues on the Nintendo Switch [Updated]

Screenshots you can hear.

Enlarge / Screenshots you can hear.

Update (5:35 pm ET): As user Cuesport77 points out on Reddit, Nintendo offers a system-level button remapping function that can get around most of the issues highlighted in this piece. Going into the Switch's system settings and swapping the left and right analog stick inputs (as well as the inputs for any other buttons you want) can help provide more standardized "dual stick" controls for the game.

This isn't the most convenient option, as players will have to undo the customizations when switching fromย GoldenEye to any other Switch game (and then back when going back to GoldenEye). These customizations also don't seem to be available on any controller connected to the system when in portable mode.

Nonetheless, Ars regrets not recognizing this option existed before publishing the below story, which is included in its original form (with a few noted updates) below.

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GoldenEye canโ€™t distract from Switch retro gamesโ€™ most annoying pitfall

Nintendo's promotional key art for the launch of <em>GoldenEye 007</em> on Switch.

Enlarge / Nintendo's promotional key art for the launch of GoldenEye 007 on Switch. (credit: Nintendo)

Today marks the long-awaited rerelease of the Nintendo 64 classic GoldenEye 007 on the Nintendo Switch. As was announced before the launch, the game supports widescreen. When I learned that, my first thought wasn't "Oh, nice!" Rather, it was "OK, but what about the rest of the library?"

To be clear, there's no easy way to make old 4:3 games fill up a modern 16:9 aspect ratio, and that's not something I would recommend in this case. But the solution used by the rest of the library of old games running within the Nintendo Switch Online serviceโ€”enclosing every game in horribly distracting and potentially destructive gray bordersโ€”is, well, awful.

So as Nintendo finally adds one of the most beloved Nintendo 64 games to Switch Online, allow me a moment to vent some frustration on behalf of many players.

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After 25 years, GoldenEye 007 gets its first modern rerelease Friday

  • A scene from the upscaled Xbox version of GoldenEye 007.

Fans of '90s split-screen shooter classic GoldenEye 007 (not to be confused with the loosely related 2010 Wii title of the same name) will only have to dig out their N64 controllers for a few more days. After 25 years, the game will finally see its first rerelease on modern consoles, with Switch and Xbox versions hitting on Friday, January 27.

As previously announced, the Switch version will be part of the awkwardly named Nintendo Switch Online + Expansion Pack membership, which costs $50 per year. New footage of that emulated version of the original game shows the same blocky characters, muddy textures, and pixelated sprites that players know (and love?) from the original game. In addition to the previously announced online multiplayer support, the Switch version will also feature a widescreen mode to expand the 4:3 aspect ratio of the original game.

GoldenEye 007 as it will appear on the Nintendo Switch starting Friday.

Xbox One and Series S/X owners, meanwhile, will be able to enjoy GoldenEye 007 as part of an Xbox Game Pass subscription or as a free DLC download that's now included with the purchase of 2005's Rare Replay. The first footage of that Xbox gameplay shows this version's upscaled 4K visuals, which smooth out those low-res original textures and the aliased edges on authentic low-polygon character and object models. This version only promises a "legendary local multiplayer mode," though, in addition to "alternative control options" for a modern Xbox controller.

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